GenCon Day Four Wrap-Up

|

I only had one session scheduled for Sunday, and at two minutes to start-time, neither the GM nor any other player had showed up. Since this was also the last time-slot, I decided to ask George's GM to hold a spot in his game for me for a few minutes, in case mine was cancelled. He convinced me to just stick around and play and not worry about it. I'm glad I did.

12:30 p.m. - ABERN I: The Rescue of Duke David... - It was weird to play D&D without any dice rolls. It was complete story-telling, no "Random Chance" or luck of the dice. What the GM and the players wanted to happen happened. It was great.

Overall, GenCon was quite cool. It was a much nicer facility in Indy than the MECCA was in Wisconsin, although GenCon's staffing issues were horrendous. There were people waiting on line for three to four hours to register. That's just ludicrous. It's the same thing year after year so they obviously know "a metric fuckload of people are going to show up", so how can they not staff for it?

Ah, well, I'll be there next year, guaranteed.